EP:经验要点
“Experience Points”(经验要点)在计算机与游戏领域常被缩写为“EP”,以方便书写和日常交流。这一术语主要用于表示角色或玩家在游戏过程中积累的经验值,常用于角色升级、技能解锁等场景,是游戏机制中的重要指标之一。
Experience Points的英文发音
例句
- The things they're generally describing are classes, levels, abilities and experience points.
- 事情很普遍,说明他们是阶级,水平,能力和经验点。
- I only need a few more experience points to level up.
- 我再要一点经验值就可以升级了。
- A " poor " character might find valuable " experience points " that will open up new aspects of the game.
- 一个“贫穷”的角色可能找到珍贵的“经验点”,由此打开一个新的游戏层级。
- In order to make the game appealing to all players, Blizzard decided not to punish the player for dying, thus you will not lose any experience points that you accumulated if you die.
- 因为为了吸引更多的玩家,暴雪决定不对玩家的死亡进行惩罚,你将不会因为死亡而丢失任何一点积累的经验。
- They will get the same amount of experience points as the hunter ( not leaching ) and will come with an ability or skill which will also improve as the pet levels up.
- 宠物将和猎人得到相同的经验值,并拥有随级别提升而提升的能力或技能。在驯化前无法得知会拥有什么技能。
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