BM:凹凸映射
“凹凸映射”在技术文档中常缩写为“BM”,该简称主要用于提升书写和沟通效率。这一术语在医学研究及实验室数据分析领域尤为常见,特指通过图像处理技术模拟物体表面凹凸纹理的方法。其应用能够有效增强三维模型的视觉真实感。
Bump Mapping的英文发音
例句
- First of all, the common color texture mapping, anti-aliasing technology and multitexture mapping which are the foundation of realizing bump mapping are introduced.
- 本文首先介绍了普通的颜色纹理映射技术,反走样技术和多重纹理映射技术,它们是实现凹凸纹理映射技术的基础。
- Moreover, by introducing bump mapping and multi-pass rendering technology, the method is able to simulate linear and non-linear len distortion, enhancing the reality of simulations.
- 同时通过引入凹凸纹理映射和多次渲染技术,实现了对摄像机镜头线形畸变和非线性畸变的模拟,提高了仿真的真实度。
- The standard, built-in bump mapping and perspective-corrected mip-mapping, filtering, and anti-aliasing guarantee outstanding images ( set DisplayButtons OSA to ON for this ).
- 内建的冲突映射和透视修正后的mipmap、滤波和反走样保证了出色的图像质量(为此必须有效OSA)。
- It's very similar to bump mapping in that they both achieve the same effect.
- 要达到上图的效果,通过凹凸贴图也是很容易的事。
- Implementation architecture of advanced shading and bump mapping
- 支持高级明暗处理和凸凹纹理映射的硬件体系结构
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